There's even a bit of dramatic cinematography when you zoom in on a newly-discovered star system for the first time. Atmospheric short cutscenes accompany colonisation and each battle can be viewed with a well-implemented 3D spectator system. A huge amount of phenomenal artwork, much of it faction-specific, accompanies quests, dynamic events, upgrade trees, and so on. Amplitude knows when a bit of flair is necessary to push through the sense that you're really setting down on alien worlds or trading fire with an enemy fleet, even what you're really doing is engaging with a series of complicated nested menus. There's a sense of style here that'll appeal to anybody who loves the fantasy of a 4X strategy game but typically finds the presentation dry.
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